#pragma once
#include "cocos2d.h"
USING_NS_CC;

class CCMainLogoScene : public cocos2d::CCScene
{
public:
	void runThisScene();
	CREATE_FUNC(CCMainLogoScene);
};

class CCMainLogoLayer : public cocos2d::CCLayer
{
public:
	CCMainLogoLayer(void);
	~CCMainLogoLayer(void);
public:
	virtual bool init();
	virtual void onEnter();
	virtual void onMenuItemSelected(CCObject* pTarget);
	CREATE_FUNC(CCMainLogoLayer);
private:
	enum {kBackground,kLogo,kMenu};
};

